ATI Radeon HD 4670, Redefining The Mainstream
Crysis v1.2
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If you're at all into enthusiast computing, the highly anticipated single player, FPS smash-hit Crysis, should require no introduction. Crytek's game engine produces some stunning visuals that are easily the most impressive real-time 3D renderings we've seen on the PC to date. The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet. In short, for those of you that want to skip the technical jib-jab, Crysis is a beast of a game. We ran the full game patched to v1.2 with all of its visual options set to 'High' to put a significant load on the graphics cards being tested A custom demo recorded on the Island level was used throughout testing. |
Things were pretty tight in our custom Crysis benchmark. Here, less than a single frame per second separated the Radeon HD 4670, Radeon HD 3850, and GeForce 9600 GSO, with the 4670 falling right in between the two. The GeForce 9600 GT was once again the fastest of the single-GPU configurations we tested, and scaling with two Radeon HD 4670 cards in CrossFire mode was quite good.