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Performance Comparisons with Halo v1.06 |
Details: http://www.bungie.net/Games/HaloPC/ |
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Halo
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No additional patches or tweaks are necessary to benchmark with Halo, as Gearbox has included all of the necessary information to test with this game within its Readme file. Basically, all that you have to do is install the game and modify its shortcut to set the resolution, refresh rate, and rendering mode. Then the benchmark works by running through four of the long cut-scenes from the game, after which the average frame rate is recorded. We patched Halo using the most recent v1.06 patch and ran this benchmark twice, once at a resolution of 1,280 x 1,024 and then again at 1,600 x 1,200. Anti-aliasing doesn't work properly with Halo, so all of the tests below were run with anti-aliasing disabled. |


Halo benefited greatly from the extra horsepower offered by the CrossFire configuration. At the lower resolution, Halo's framerate increased by a little over 25% to a peak of 119.19 FPS, which put the CrossFire rig just behind a pair of GeForce 7800 GTXs. The GTX cards were also fastest when we re-ran the test at 1600x1200, but the CrossFire system's performance scaled more dramatically. At the higher resolution, CrossFire offered up a 44% increase in performance.