ATI All-In-Wonder Radeon X1900

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FarCry v1.33

Performance Comparisons with FarCry v1.33

If you've been on top of the gaming scene for some time, you probably know that FarCry was one of the most visually impressive games to be released on the PC last year. Courtesy of its proprietary engine, dubbed "CryEngine" by its developers, FarCry's game-play is enhanced by Polybump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, and surround sound. Before titles such as Half-Life 2 and Doom 3 hit the scene, FarCry gave us a taste of what was to come in next-generation 3D gaming on the PC. We benchmarked the graphics cards in this article with a custom-recorded demo run taken in the "Catacombs" area checkpoint, at various resolutions without anti-aliasing or anisotropic filtering enabled, and then again with 4X AA and 16X aniso enabled concurrently.


The All-In-Wonder Radeon X1900 was plenty powerful for FarCry, but it did trail all of the other cards at both resolutions, regardless of whether or not any additional pixel processing was used. The All-In-Wonder Radeon X1900's smaller frame buffer and lower core and memory clock speeds make it perform much like a 256MB GeForce 7800 GTX in FarCry, but not quite on the same level of an X1800 XT or either of the high-end X1900 cards.

Tags:  ATI, Radeon, x1

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