ATI All-In-Wonder RADEON 9700 Review


ATI AllInWonder RADEON 9700 Review - Page 4

 

ATI All In Wonder 9700 Pro Review
The Fastest 3D in a Multimedia Package

By: Chris Angelini
November 4th, 2002

 

Wonder Number Six - The Remote Wonder
Now You Can Wonder From Across The Room

One of the most well thought-out features of the All in Wonder RADEON 8500DV was the included Remote Wonder.  Not only did it add a much-needed level of functionality to the All in Wonder family, but it also proved better than NVIDIA's own infrared solution.  The Remote Wonder operates on Radio Frequency (RF), so it does not require line of sight to the receiver.  In fact, it can control a PC from another room entirely! 

Version 1.4 of the Remote Wonder software has been integrated into the Multimedia Center 8.0 suite.  Its prior software update, Version 1.2, featured the ability to give the Remote Wonder a unique key, preventing it from interfering with another unit that may be in operation at a school or dormitory.  Also, programmable keys were enabled.  With 1.4, that feature has been expounded upon, allowing the six programmable keys to emulate arbitrary key strokes.  It also provides better control over the mouse with speed and acceleration settings.  Lastly, 1.4 adds support for MulTView.

     

HotHardware Test Systems
Intel i850E Test Bed

 

ATI All in Wonder RADEON 9700 Pro
Driver Version: 7.79

 

ATI RADEON 9700 Pro

Driver Version: 7.76 (Catalyst 2.3)

 

ATI All in Wonder RADEON 8500

Driver Version: 7.76 (Catalyst 2.3)

 

NVIDIA GeForce4 Ti 4600

Driver Version: Detonator 40.71

 

Common Hardware:

Intel Pentium 4 2.8GHz

ASUS P4T533-C
512MB PC1066 RDRAM

IBM 30GB ATA-100 7200RPM Hard Drive

Sound Blaster Live! Value

A Few Words About The Benchmarks:
In setting up our test machines, we install Windows XP on a formatted, FAT32 hard drive.  After installing the relevant drivers we disable system restore, all of the graphical enhancements in Windows XP, and the Automatic Update feature.  The desktop on each test bed is set to 1024x768, 32-bit color and a 85Hz refresh rate.

First, Windows XP has been updated to Service Pack 1. Quake III has been updated to version 1.31, and we consequently use the 'four' demo.  3D Mark 2001 SE has been updated to Build 330.

 
Benchmarking with Quake III
A Classic, To Start Things Off

Both cards based on the R300 core triumph over the GeForce4.  However, the true story isn't told by an aging game like Quake III, running without any additional enhancements.  To get a better idea how the All in Wonder RADEON 9700 Pro holds up in duress, we apply 6x anti-aliasing and 16x anisotropic filtering.  Since these settings go beyond what NVIDIA offers with the GeForce4, we maximize the Ti 4600's settings at 4x anti-aliasing and 8x anisotropic filtering.

The All in Wonder RADEON 9700 Pro begins to show its prowess, besting the GeForce4 Ti 4600 by more than 30%.  It's also good to see that both RADEON 9700 cards perform similarly, indicating that indeed the All in Wonder was designed with 3D performance in mind.

Jedi Knight II
Same Engine, Newer Game

The RADEON 9700 cards perform roughly on par with the GeForce4, but along the same lines, the older All in Wonder RADEON 8500 does about the same.  Clearly, Jedi Knight II gives a better indication of processor performance than it does graphics sub-system speed.

It's only when anti-aliasing and anisotropic filtering are applied that the All in Wonder RADEON 9700 begins to pull away.  Note that at 1024x768 the cards score similarly as the prior test - at that resolution 6x anti-aliasing and 16x anisotropic filtering are being applied without any performance penalty! 

More Benchmarks...


Tags:  ATI, Radeon, review, view, IE

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