Back in
September, ATI gave us a peek at a project on which its
multimedia team had been working. Dubbed the All in Wonder
RADEON 9700 Pro, we knew it would be incorporating the R300
Visual Processing Unit (VPU). Imagine our surprise when ATI
also divulged that the 3D core would probably be running at
the same frequency as its flagship RADEON 9700 Pro card.
Typically, All In Wonder variants, when first introduced to
the market, had to be scaled back in clock speed a bit - but
not this one.
From there, the preview only got better. Not only would the
core be operating at 325MHz, but it would also include 128MB
of DDR memory effectively clocked at 620MHz, the RF Remote
Wonder, a YPrPb Component output adapter, and the cables
necessary to connect the All in Wonder to various A/V inputs
and outputs.
ATI has
gone virtually unchallenged in the ?all in one? multimedia
graphics market. NVIDIA has dabbled in it with the Personal Cinema
and Matrox was known once-upon-a-time for the Marvel G450
eTV, but neither manufacturer has been able to shine against
the backdrop of ATI?s hardware feature list and software integration.
With its prior incarnation, the All in Wonder RADEON 8500, ATI
dominated its target market. However, NVIDIA held a
lead in 3D performance with its GeForce4 Ti 4600
Personal Cinema. ATI has seemingly decimated that advantage with the All
in Wonder RADEON 9700 Pro.
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Features
of the All In Wonder RADEON 9700 Pro |
ATi's Fully DX9
Compliant Rendering Engine |
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Click image for closer
look
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GRAPHICS
TECHNOLOGY
MEMORY
CONFIGURATION
3D
GRAPHICS FEATURES
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Eight
parallel rendering pipelines
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Four
parallel geometry engines
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High
precision 10-bit per channel frame buffer support
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256-bit DDR memory interface
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AGP 8X
support
-SMARTSHADER? 2.0
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Full
support for Microsoft® DirectX® 9.0 programmable pixel
and vertex shaders in hardware
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2.0
Pixel Shaders support up to 16 textures per rendering
pass
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2.0
Vertex Shaders support vertex programs up to 1024
instructions with flow control
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New
128-bit per pixel floating point color formats
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Multiple Render Target (MRT) support
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Shadow
volume rendering acceleration
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Complete feature set also supported in OpenGL via
extensions
-SMOOTHVISION?
2.0
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State-of-the-art full-scene anti-aliasing
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Supports 2x, 4x, and 6x modes with programmable sample
patterns
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Advanced anisotropic filtering
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Supports up to 16 bilinear samples (in performance
mode) or trilinear samples (in quality mode) per pixel
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2x/4x/6x full scene anti-aliasing modes
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Adaptive algorithm with programmable sample patterns
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2x/4x/8x/16x anisotropic filtering modes
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Adaptive algorithm with bilinear (performance) and
trilinear (quality) options
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Bandwidth-saving algorithm enables this feature with
minimal performance cost
-HYPERZ? III
-TRUFORM? 2.0
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2nd
generation N-patch higher order surface support
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Discrete and continuous tessellation levels per
polygon for dynamic LOD
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DirectX 9.0 displacement mapping
ALSO
INCLUDED
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VIDEO
FEATURES
-VIDEOSHADER?
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Seamless integration of programmable pixel shaders
with video data
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High
quality, hardware accelerated de-blocking of internet
streaming video
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Noise
removal filter for captured video
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Integrated MPEG-2 decode
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Hardware accelerated iDCT, motion compensation, and
color space conversion
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Top
quality DVD and all-format DTV/HDTV decode with low
CPU overhead
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Back-end scaler delivers top quality playback
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Upscaling and downscaling with 4-tap horizontal and
vertical filtering
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Filtered display of images up to 1920 pixels wide
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Unique
per-pixel adaptive de-interlacing feature combines the
best elements of the ?bob? and ?add-field? (weave)
techniques
FULLSTREAM? video de-blocking technology
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Noise
removal filtering for captured video
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MPEG-2
decoding with motion compensation, iDCT and color
space conversion
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All-format DTV/HDTV decoding
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YPrPb
component output
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Adaptive de-interlacing and frame rate conversion
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Dual
integrated display controllers
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Dual
integrated 10-bit per channel 400MHz DACs
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Integrated 165 MHz TMDS transmitter (DVI and HDCP
compliant)
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Integrated TV Output support up to 1024x768 resolution
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Optimized for Pentium® 4 SSE2 and AMD Athlon? 3Dnow!
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PC
2002 compliant
DISPLAY
FEATURES
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Dual
integrated display controllers
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Drive
two displays simultaneously with independent
resolutions and refresh rates
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HYDRAVISION? software provides complete control over
multi-display configurations with a user-friendly
interface
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Dual
integrated 10-bit per channel palette DACs operating
at up to 400MHz
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Integrated 165MHz TMDS transmitter supports
resolutions up to QXGA (2048x1536) and complies with
DVI and HDCP specifications
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Integrated
TV-Out support up to 1024x768 resolution
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YPrPb
output for direct drive of HDTV monitors
DISPLAY
SUPPORT
GENERAL
FEATURES
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Comprehensive 4x and 8x AGP support
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Fully
compliant with PC 2002 requirements
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Optimized for Pentium® 4 SSE2 and AMD Athlon? 3Dnow!
processor instructions
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Supports THEATER? 200 companion chip for
NTSC/PAL/SECAM video capture
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Highly
optimized 128-bit 2D engine with support for new
Windows® XP GDI extensions
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