Asus V9280S not your average Ti4200

Asus V9280S not your average Ti4200 - Page 4

Asus V9280S Geforce 4 Ti4200
A Ti4200, or something more?

By - Robert Maloney
January 22, 2003

OpenGL Benchmarks with Quake 3
But then again, what about the ol' favorite?

Ancient by comparison, no video card review would be quite the same without the venerable Quake 3 Arena.  In this round, we focused on the ?High Quality Settings? at 1024x768, 1280x1024, and 1600x1200 resolutions.  Again, we ran the tests on all three card at stock speeds, then with the V8420 at the same speed as the V9280S, and then again with the V9280S at its highest stable overclock.

We got more of the same results that we had seen with the DirectX testing.  While there was no doubt in stating that the V9280S could usually outperform a "standard" Ti4200, we had to make mention that was beaten in head-to-head combat with a AGP4x version running at the same speeds.  It could be said that the AGP8x hardware on the Soyo board may have been not fully matured, and later drivers such as the recently released Hyperion 4-in-1s may have produced different results.  On a more positive side, the overclocked benchmarks were close to the Ti4600, with only a 0.2 difference at the highest resolution.

More OpenGL Benchmarks with Quake 3
Full Screen Antialiasing Performance!

Next we enabled 4X Full Screen Antialiasing to give the two cards more of a challenge, gauging their performance with high quality output.  Let?s see how each faired.

With the higher quality 4X FSAA enabled, we expected that the scores would be close, and for the most part they were.  The difference between the two Ti4200 cards is 7 frames at 1024x768, and only 3 frames at 1600x1200, resulting in about a 7-8% increase in performance.  This percentage is larger than what we saw for the non-antialised scores, and may be one of the few areas where having the extra bandwidth of AGP8x really comes into play.


More Quake3 and a little Jedi (but not Yoda)


Tags:  Asus, AV, rage, AG, 80s

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