To touch on gaming performance, we chose two games that draw moderately on system resources, Half-Life 2 Episode 2 and Enemy Territory: Quake Wars. We then ran a pre-recorded demo of each at a resolution of 1280x800 and also at a higher resolution of 1366x768 (the panel's maximum). The resulting performance achieved is indicated in frames per second in the graph below, and for comparison with machines that are able to play are far higher resolutions due to more dense panels, we're providing a link to our chart from the Asus G51J review. All benchmarks were achieved with the 512MB NVIDIA GeForce G210M GPU and Turbo33 enabled.
Granted, neither of these titles put Crysis-level strain on a system, but the GeForce G210M was never designed to handle Crysis with any level of poise. What this GPU can do, however, is play some of yesterday's best titles with ease. Even at the machine's native resolution of 1366x768, both of these games played back well. Both games were playable even at native res. It's sort of amazing to think that a 1.3GHz CPU is at the helm here, but that discrete GPU is obviously picks up the slack (and it's doing a great job of it). We wouldn't suggest using this as a hardcore gaming machine, but it's more than capable of handling most non-bleeding edge titles with ease.