POV-Ray, or the Persistence of Vision Ray-Tracer, is an open source tool for creating realistically lit 3D graphics artwork. We tested with POV-Ray's standard included benchmarking model on all of our test machines and recorded the scores reported for each. We shoudl also note that we used the latest 64-bit beta build of the program. Results are measured in pixels-per-second throughput.
We know, we're beginning to sound like a broken record by this point, but once again the Intel powered test systems performed at virtually the same levels, which was significantly higher than even today's fastest products from AMD.
For this next batch of tests, we ran Kribibench v1.1, a 3D rendering benchmark produced by the folks at Adept Development. Kribibench is an SSE aware software renderer where a 3D model is rendered and animated by the host CPU and the average frame rate is reported.
We used two of the included models with this benchmark: a "Sponge Explode" model consisting of over 19.2 million polygons and the test suite's "Ultra" model that is comprised of over 16 billion polys.
We saw more of the same from Kribibench, regardless of which model we used for the benchmark. The Intel rigs all performed within a fraction of a single frame per second of one another, and put up scores much higher than the AMD-powered rigs.