Benchmarking with Halo 1.06
|For many gamers, the release of Halo marked the end of a long wait because it was originally released as an Xbox exclusive a few years back. No additional patches or tweaks are needed to benchmark with Halo, as Gearbox has included all of the necessary information in its README file. The Halo benchmark runs through four of the cut-scenes from the game, after which the average frame rate is recorded. We patched the game using the latest v1.06 patch and ran this benchmark twice, once at 1,024 x 768 and then again at 1,600 x 1,200. Anti-aliasing doesn't work properly with Halo, so all of the tests below were run with anti-aliasing disabled.|
The GeForce 6800GT was the leader in Halo testing at both resolutions. The differences were mostly minor at 1024x768, but these increased considerably at 1600x1200. The two X800 XL cards performed well, usually within a few frames of each other. The Asus AX800XL was always slightly behind it's brethren, however. With an "extreme" moniker attached to the card, we were expecting a bit better than this.