Doom 3 (Multi-Player)
|The first round of Doom 3 benchmarks on the previous page focused on single-player performance. In this round we'll run a series of multi-player tests and see how things unfold. These timedemos were run with our custom "HH_Frag2" demo, which is a recording of a five-player on-line match that took place in the "Frag Chamber" map area. We ran benchmarks with Doom 3 set to its "High-Quality" mode at resolutions of 1,024 x 768 and 1,600 x 1,200 without any anti-aliasing enabled and then with 4X AA and 8X Aniso enabled concurrently. Note: Doom 3 enables 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel.|
The performance landscape remains largely unchanged in our custom Doom 3 multi-player benchmark. In this test, the Asus N6600 GT (and the pair of N6600GTs), performed just as they did in the single-player test from the previous page. The pair of GeForce 6600 GTs running in SLI mode outpaced the single GeForce 6800 GT and Radeon X800 XL rigs in every test configuration, and by adding the second card to the mix performance improved by at least 23% and by as much as 85%.