Asus EAX1800XT Top

Performance Comparisons with F.E.A.R
More Info: http://www.whatisfear.com/us/

F.E.A.R
One of the most highly anticipated titles of 2005 was Monolith's paranormal thriller F.E.A.R. Taking a look at the minimum system requirements, we see that you will need at least a 1.7GHz Pentium 4 with 512MB of system memory and a 64MB graphics card, that is a Radeon 9000 or GeForce4 Ti-class or better, to adequately run the game. Using the full retail release of the game patched to v1.02, we put the graphics cards in this review through their paces to see how they fared with a popular title. Here, all graphics settings within the game were set to their maximum values, but with soft shadows disabled (Soft shadows and anti-aliasing do not work together currently). Benchmark runs were then completed at resolutions of 1280x960 and 1600x1200, with and without anti-aliasing and anisotropic filtering enabled.

There's a lot to talk about in regard to the EAX1800XT Top's performance in the F.E.A.R. benchmark, so lets get the easy stuff out of the way first. The EAX1800XT Top is clearly faster than the 256MB GeForce 7800 GTX and standard Radeon X1800 XT, especially when anti-aliasing and anisotropic filtering were used. The Radeon X1900 XTX is definitely the top dog though. The 512MB GeForce 7800 GTX had a significant performance advantage over the Asus EAX1800XT Top when no additional pixel processing was used, but that advantage disappears once AA and Aniso were enabled.


Tags:  Asus, x1, XT, EA, 180
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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