Wolfenstein: Enemy Territory
|We also ran through a batch of timedemos with the OpenGL game Wolfenstein: Enemy Territory. Wolfenstein: ET is a free, standalone multiplayer game that is based on the excellent Return to Castle Wolfenstein, that was released a few years back. It uses a heavily modified version of the Quake 3 engine, which makes it a very easy to use benchmarking tool. We created our own custom demo and used the built-in timedemo feature to check each card's frame-rate. The tests below were run at 1024x768 and again at 1600x1200, without anti-aliasing, with 4X AA, with 4X AA and 8X aniso and lastly with 4X AA and 16X anisotropic filtering enabled concurrently.|
Unfortunately, we ran into some issues benchmarking with Wolfenstein: Enemy Territory with the Catalyst v4.6 driver suite. 4X anti-aliasing doesn't seem to be functioning properly on the ATi powered cards at 1600x1200 (it did work at 1024x768). When we enabled 4X AA at 16x12 on the AX800 Pro/TD and Radeon 9800 XT, their frame-rates did not drop at all, which explains all of the "WNR"s in the graph above. However, in the remaining 5 configurations that we ran our custom timedemo, the GeForce 6800 GTs clearly outpaced the Asus AX800 Pro.