AMD Radeon R9 Fury Review: Fiji On Air Tested

Unigine Heaven Benchmark v4.0

Unigine's Heaven Benchmark v4.0 is built around the Unigine game engine, a cross-platform, real-time 3D engine with support for DirectX 9, DirectX 10, DirectX 11 and OpenGL. The Heaven benchmark--when run in DX11 mode--also makes comprehensive use of tessellation technology and advanced SSAO (screen-space ambient occlusion). It also features volumetric cumulonimbus clouds generated by a physically accurate algorithm and a dynamic sky with light scattering.

Unigine Heaven v4.0 Benchmark
Pseudo-DirectX 11 Gaming


Unigine Heaven

We ran our test completely maxed out at 1440p with Ultra quality, 8x Anti-aliasing, and Extreme Tessellation because hey, we wanted to place a significantly load on all of the cards being tested.

fury heaven

As you can see, the story changes when heavy tessellation is thrown into the mix, and it’s an area AMD lags behind. Here things get flipped around with the Fury settling in closer to the 980 (10% faster) than the 980 Ti (16% faster).

Still, we’re getting a FreeSync-friendly 41.6 average FPS. You will notice one pattern emerging, though. It’s only a paltry 3% slower than the Fury X.

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