AMD Radeon R7 260X, R9 270X, and R9 280X Tested

Futuremark 3DMark Fire Strike
Synthetic DirectX Gaming


Futuremark 3DMark Fire Strike

Fire Strike has two benchmark modes: Normal mode runs in 1920x1080, while Extreme mode targets 2560x1440. GPU target frame buffer utilization for normal mode is 1GB and the benchmark uses tessellation, ambient occlusion, volume illumination, and a medium-quality depth of field filter. The more taxing Extreme mode targets 1.5GB of frame buffer memory and increases detail levels across the board. Extreme mode is explicitly designed for CrossFire / SLI systems. GT 1 focuses on geometry and illumination, with over 100 shadow casting spot lights, 140 non-shadow casting point lights, and 3.9 million vertices calculated for tessellation per frame. And 80 million pixels are processed per frame. GT2 emphasizes particles and GPU simulations. Tessellation volume is reduced to 2.6 million vertices and the number of pixels processed per frame rises to 170 million.



3DMark Fire Strike paints AMD's latest Radeon cards in a favorable light. The Radeon R9 280X performed right about on par with (though slightly behind) the Radeon HD 7970 GHz Edition and just a hair better than the GeForce GTX 770. The Radeon HD 760X had no trouble outpacing the Radeon HD 7870 GHz Edition and GeForce GTX 660, though the GTX 760 was markedly faster. The Radeon R7 260X, however, was only able to overtake the outmatched Radeon HD 7790.
 

Tags:  AMD, Radeon, Gaming, graphics, GPU, R9, R7, 270X, 280X, 260X

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