AMD Radeon R7 260X, R9 270X, and R9 280X Tested

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Bioshock Infinite Performance

Bioshock Infinite
DirectX Gaming Performance


Bioshock Infinite

BioShock Infinite is clear game-of-the-year material. The floating city of Columbia is one of the most evocative, intense, and gorgeous environments we've ever seen in a PC game -- but how much you like it may depend on what sort of visual wizardry you prefer. BioShock Infinite is built on Unreal Engine 3, and while it pushes that framework's capabilities into the stratosphere, there's a clear difference between BioShock Infinite and, say, Crysis 3. BioShock Infinite emphasizes light, color and motion, and while the characters look more exaggerated and cartoon-like than some other games, they still look great. We tested the game at various resolutions with its DX11 code path with DOF effects enabled.



The new Radeon R9 and R7 series cards performed relatively well in Bioshock Infinite, but didn't particularly impress. The R9 280X trailed the Radeon HD 7970 GHz Edition and high-end GeForces, while the Radeon R7 260X performed right about on-par with (though somewhat better than) the Radeon HD 7790. The Radeon R9 270X, however, showed measurable gains over the Radeon HD 7870 GHz Edition and hung right alongside the GeForce GTX 660.




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The Radeons showed a number of large spikes in frame time about 3/4 of the way into the benchmark run, and a few of the cards showed some weirdness at the beginning as well.  Save for the GTX 650 Ti, no such problems to report with the GeForces, however.
 

Tags:  AMD, Radeon, Gaming, graphics, GPU, R9, R7, 270X, 280X, 260X

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