AMD Athlon 64 X2 6000+

The Cinebench 9.5 benchmark is an OpenGL 3D rendering performance test, based on the commercially available Cinema 4D application. Cinema 4D from Maxon is a 3D rendering and animation tool suite used by 3D animation houses and producers like Sony Animation and many others. And of course it's very demanding of system processor resources.

Cinebench 9.5 Performance Tests
3D Modeling & Rendering Tests

This is a multi-threaded, multi-processor aware benchmark that renders a single 3D scene and tracks the length of the entire process. The time it took each test system to render the entire scene is represented in the graph below (listed in seconds).

We had a four-way tie for second place in the single-threaded Cinebench test between the new Athlon 64 X2 6000+, FX-74, Core 2 Duo E6700, and Core 2 Extreme QX6700 processors. The first place position in the single-threaded test was reserved for the Core 2 Extreme X6800. The quad-core platforms put up the best scores in the multi-threaded tests, however.

Futuremark 3DMark06 - CPU Test
Simulated DirectX Gaming Performance

3DMark06's built-in CPU test is a multi-threaded "gaming related" DirectX metric that's useful for comparing relative performance between similarly equipped systems.  This test consists of two different 3D scenes that are generated with a software renderer that is dependent on the host CPU's performance.  This means that the calculations normally reserved for your 3D accelerator are instead sent to the central processor.  The number of frames generated per second in each test are used to determine the final score.

3DMark06's CPU performance module had the new Athlon 64 X2 6000+ finishing just ahead of the FX-62, but behind the rest of the competition.  Because this is a multi-threaded benchmarks the quad-core offerings put up the best scores, followed for the Core 2 Duo E6700 and Core 2 Extreme X6800.


Tags:  AMD, Athlon, X2, 6000, Athlon 64, AM
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

Related content