AMD A10-6800K and A10-6700 Richland APUs Tested

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Low-Res Gaming: Crysis and ETQW

For our next set of tests, we moved on to some low-res benchmarking with Crysis (DirectX) and Enemy Territory: Quake Wars (OpenGL). In these tests, we drop the resolution to 1024x768, and reduce all of the in-game graphical options to their minimum values to minimize the load being placed on the GPUs and push frame rates as high as possible. However, the in-game effects, which control the level of detail for the games' physics engines and particle systems, are left at their maximum values, to enhance image quality somewhat.

Low-Resolution Gaming: Crysis and ET: Quake Wars
Minimizing the GPU Load

The use of faster DDR3-2133 memory on the A10-6800K, in addition to its higher base and Turbo clocks, give it a nice boost in performance over last year's APUs. AMD's A-Series' APUs top the charts here as well, due to their much higher-performing GPUs versus Intel's offerings.  With a discrete graphics card installed, the results of low-res tests like these would likely change significantly, but when leveraging on-die GPU resources, AMD clearly has an edge.

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