AMD A10-6800K and A10-6700 Richland APUs Tested

Cinebench R11.5 is a 3D rendering performance test based on Cinema 4D from Maxon. Cinema 4D is a 3D rendering and animation suite used by animation houses and producers like Sony Animation and many others. It's very demanding of processor resources and is an excellent gauge of pure computational throughput.

Cinebench R11.5
3D Rendering

This is a multi-threaded, multi-processor aware benchmark that renders a photorealistic 3D scene (from the viral "No Keyframes" animation by AixSponza). This scene makes use of various algorithms to stress all available processor cores. The rate at which each test system was able to render the entire scene is represented in the graph below.

 

The A10-6800K and A10-6700 performed relatively well in the Cinebench benchmark. Single-thread performance continues to be an Achilles heal for AMD, but the new Elite series APUs were able to outpace the similarly priced Core i3 processors in the multi-threaded test. 

POV-Ray Performance
Ray Tracing

POV-Ray, or the Persistence of Vision Ray-Tracer, is an open source tool for creating realistically lit 3D graphics artwork. We tested with POV-Ray's standard 'one-CPU' and 'all-CPU' benchmarking tools on all of our test machines, and recorded the scores reported for each. Results are measured in pixels-per-second throughput; higher scores equate to better performance.

The performance breakdown in the POV-Ray benchmark looks much like Cinebench, with AMD's latest APUs besting the Core i3s in the multi-threaded test but trailing the AMD FX and quad-core Intel processors.
 


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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