Half Life 2
|Thanks to the dedication of hardcore PC gamers and a huge mod-community, the original Half-Life became one of the most successful first person shooters of all time. So, when Valve announced Half-Life 2 was close to completion in mid-2003, gamers the world over sat in eager anticipation. Unfortunately, thanks to a compromised internal network, the theft of a portion of the game's source code, and a tumultuous relationship with the game's distributor, Vivendi Universal, we all had to wait until November 2004 to get our hands on this classic. We benchmarked Half-Life 2 with a long, custom-recorded timedemo in the "Canals" map, that takes us through both outdoor and indoor environments. These tests were run at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without any anti-aliasing or anisotropic filtering and with 4X anti-aliasing and 16X anisotropic filtering enabled concurrently.|
Well, well, well -- look at what we have here. The Abit Fatal1ty X800 XL 512MB's large frame buffer and inflated clock speeds help the card surge ahead of most of the competition in our custom Half Life 2 benchmark. At the lower resolution, all of the cards except the 6800 Ultra are basically CPU bound, and only the X850 XT is able to overtake the Fatal1ty X800 XL when AA and aniso are enabled. At the higher resolution though, the Fatal1ty X800 XL plays second fiddle to only the newer GeForce 7800 GT. We doubt anyone would complain about 97FPS at 1600x1200 with 4XAA and 16X ansio though...