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Performance Comparisons with Doom 3 |
Details: http://www.doom3.com/ |
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Doom 3
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id Software's games have long been pushing the limits of 3D graphics. Quake, Quake 2, and Quake 3 were all instrumental in the success of 3D accelerators on the PC. Now, many years later, with virtually every new desktop computer shipping with some sort of 3D accelerator, id is at it again with the visually stunning Doom 3. Like most of id's previous titles, Doom 3 is an OpenGL game that uses extremely high-detailed textures and a ton of dynamic lighting and shadows. We ran this batch of Doom 3 single player benchmarks using a custom demo with the game set to its "High-Quality" mode, at resolutions of 1,280 x 1,024 and 1,600 x 1,200 without anti-aliasing enabled and then again with 4X AA and 8X aniso enabled simultaneously. |
Luckily for ATI, the ring-bus memory controller in new the X1000 series of cards has afforded them some much needed performance in OpenGL titles, because Doom 3 performance on the Fatal1ty X800 XL 512MB and Radeon X850 XT looks terrible when compared to either the GeForce 6 or GeForce 7 series of cards, as you can clearly see in the graphs above. Regardless of the card's clock speeds, it get's handily beat by all of the competing cards in our custom Doom 3 benchmark. The GeForce 7800 GT even manages to double the X800 XL's performance in a few test configurations.