All you have to do is trawl the support forum or Discord channel for any popular gaming project, like an indie title
or especially game emulators, and you'll quickly become aware of how many folks are gaming on
Intel integrated graphics. It's not the ludicrous proposition
it once was, but it's still a pretty tall ask for most titles, even on the mobile chips with more powerful GPUs.
While we knew Intel was brewing up
something pretty big with the integrated graphics on Meteor Lake, we didn't know a key specification of the iGPU: the clock rate. We saw back in May confirmation of an earlier leak that promised 128 execution units in the integrated GPU, but Intel's earlier integrated parts still run relatively low clock rates compared to both discrete GPUs and also competitor AMD's integrated graphics.
Well, thanks to Chinese leaker Golden Pig Upgrade, we may have our first data point on that front. In the Google-translated Bilibili post above, the leaker—who is apparently an integrated graphics enthusiast
going by his
earlier leaks—explains through a spill of jargon that he's put hands on a Meteor Lake qualification sample with a 20-65W configurable TDP, a CPU clock rate of up to 4.8 GHz, and a GPU clock of up to 2.2 GHz.
Comparing those specifications against both AMD's extant products as well as Intel's own, they do look slightly anemic, although we have to stress (as Golden Pig does) that these are Qualification Sample numbers and Intel still has several months to go before the launch of these CPUs, meaning there could be time to iron out additional firmware and platform bugs, increasing performance and possibly clock rates.
Actually, though the clock rates aren't outstanding, if you
consider the presence of the "
Adamantine" L4 cache, Meteor Lake could be an incredible performer even with these numbers. There are plenty of examples to examine in recent memory: the Broadwell
Core i5-5775C,
AMD's 3D V-Cache, NVIDIA's
new fondness for big caches in the Ada Lovelace GPUs, and even the red team's "
Infinity Cache" all demonstrate how big caches can make up for limitations elsewhere in a design.
It's also interesting that the Meteor Lake qualification sample supports a configurable TDP as high as 65W. That's the same value that Intel uses in its
mainstream (or "non-K") desktop processors, and lends some credence to the idea of the standard 6+8+2 Meteor Lake die
showing up in a socketed desktop CPU. With that huge cache, the limitations of socketed DDR5 memory wouldn't be as severe, and the chips could retain most or all of their GPU grunt.
Top image: Meteor Lake test package, photo by Stephen Shankland for CNet