Items tagged with geforce rtx

The dust hasn't even had to time to settle on NVIDIA's desktop GeForce RTX series graphics cards, but as we're still exploring the full capabilities of these new parts, there is already chatter of mobile variants laying in the wings. It's not a matter of if, but when, and we could see mobile GeForce RTX GPUs unveiled within the next few months. Why does this matter if, for the most part, Pascal is still getting the job done? Better performance is welcome, even if it's not earth-shattering. More importantly, however, porting the GeForce RTX family over to mobile opens the door to real-time ray tracing in games on laptops, as that is really the signature feature of NVIDIA's Turing architecture.... Read more...
Last month, NVIDIA officially launched its next-generation gaming graphics cards with the release of the GeForce RTX 2080 and GeForce RTX 2080 Ti. To coincide with the launch, NVIDIA made available GeForce Game Ready WHQL-certified 411.63 drivers which brought official support for the cards' RTX real-time ray-tracing. Today, NVIDIA is further advancing its GeForce Game Ready drivers with the release of 416.16 WHQL drivers for the new Windows 10 October 2018 Update. This brings the first public release of DirectX Ray Tracing (DXR), which is Microsoft's API for ray-tracing. As NVIDIA notes, DXR provides an industry-standard API for all developers to access to leverage the power of GeForce... Read more...
NVIDIA has made it official. The least powerful version of its new GeForce RTX Series of gaming cards will launch on October 17th. The company made the announcement today via Twitter, and the GeForce RTX 2070 Turing-based graphics cards will have a starting price of $499 for third-party cards. If you want an NVIDIA-branded Founders Edition card, you'll have to fork over $599. However, if the GeForce RTX 2080 and GeForce RTX 2080 Ti represent an accurate readout of pricing, it may be quite some time before we see custom GeForce RTX 2070 cards approach that $499 street price. Custom GeForce RTX 2070 cards will have 2304 CUDA cores with base and boost GPU clocks coming in at 1410MHz and 160MHz respectively.... Read more...
 In this latest episode of HotHardware's 2.5 Geeks, Dave, Marco, and Chris discuss NVIDIA's new GeForce RTX 2080 Ti and RTX 2080 graphics cards, analyze their benchmark performance, and discuss what Turing means for consumers now and in the future. Join us during our next 2.5 Geeks podcasts and get your questions answered too! Show Notes: 03:41 - GeForce RTX 2080 And RTX 2080 Ti Benchmark Review: NVIDIA Turing Is A Beast 07:27 - NVIDIA GeForce RTX Explored: What You Need To Know About Turing 18:38 - Answer Performance Questions From Chat 33:13 - DLSS (Deep Learning Super Sampling) Discussion 46:27 - Inspecting The MSI GeForce RTX 2080 Gaming X Trio... Read more...
To date, NVIDIA has disclosed a number of details regarding its GeForce RTX series graphics cards, based on the bleeding-edge Turing GPU architecture. We covered NVIDIA’s official announcements direct from Gamescom, where high-level features like Ray Tracing, DLSS, NVLink, and pricing were initially revealed and followed up with a nice, long podcast chat with NVIDIA’s own Tom Petersen, during which a handful of interesting tid-bits were divulged. We were able to dive into the Turing architecture last week, where we detailed and explained what makes Turing tick in all of its brain-melting glory. Today though, we can finally reveal how the GeForce RTX 2080 Ti and GeForce RTX 2080... Read more...
A few weeks back, at an event just prior to the Gamescom kick-off in Cologne, Germany, NVIDIA CEO Jensen Huang officially unveiled the company’s initial GeForce RTX 2000 series graphics card line-up, based on its new Turing GPU microarchitecture. Jensen discussed a number of the cards’ new features and capabilities, including real-time hardware accelerated ray tracing, a new deep learning assisted anti-aliasing technology dubbed DLSS, and he covered some specific speeds and feeds regarding the upcoming GeForce RTX cards themselves. Many other deeper technical details regarding the Turing GPU microarchitecture were kept closer to the vest and revealed only to smaller group of... Read more...
NVIDIA announced its GeForce RTX Turing graphics cards to much fanfare last month, and they promise to up the realism in future games with real-time ray tracing support. We've seen -- to great effect -- how real-time ray tracing can enhance shadow, lighting and water effects in games like Battlefield V, MechWarrior 5 and Shadow of the Tomb Raider.  However, real-time ray tracing is extremely taxing on GPU hardware -- even with the brawny GeForce RTX 2080 Ti. In a game like Battlefield V, with NVIDIA RTX enabled, the game runs at just over 60fps at 1080p and between 40 to 50fps at 1440p (in pre-release form with unfinished GPU drivers). When you crank... Read more...
We are on the cusp of the era of real-time ray tracing in games. It effectively begins once NVIDIA starts shipping its GeForce RTX series cards based on the company's Turing GPU architecture, with dedicated Tensor and RT cores underneath the hood, but what kind of performance can we realistically expect? That depends on the situation. As you might already know, real-time ray tracing requires an enormous amount of horsepower. It deals with levels of detail that are beyond the scope of rasterization rendering, and can produce photorealistic visuals. To bring real-time ray tracing to games, companies like NVIDIA are focusing a sort of hybrid implementation, where parts of a scene are ray-traced.... Read more...
Yesterday afternoon, we had the pleasure of chatting with Tom Petersen (TAP), NVIDIA's Director of Technical Marketing and a Distinguished Engineer. Given that NVIDIA's next-generation graphics cards are on everyone's mind these days, it should come as no surprise that we went straight into exploring the Turing architecture that underpins the GeForce RTX 2070, RTX 2080 and RTX 2080 Ti. We peppered Tom with questions on what we can expect from Turing's various new technologies like Ray Tracing, Tensor cores, DLSS and the expected performance lift over NVIDIA's previous gen GeForce GTX 10 products.   You can check out our extensive Q&A with TAP in the video below:... Read more...
We have a treat coming up for you all tomorrow afternoon, as we’ll be hosting a livestream chat with Tom Petersen, who serves as the Director of Technical Marketing for NVIDIA. It doesn’t take a cryptologist to figure out what we’re going to be talking about: all things NVIDIA Turing of course. Early last week, NVIDIA announced its next-generation gaming graphics card lineup which includes the GeForce RTX 2070, RTX 2080 and the RTX 2080 Ti. In addition to promising raw gaming performance gains over the previous generation GeForce GTX 10 series, these new Turing cards also bring NVDIA RTX real-time ray-tracing technology and some new image quality features, like AI-powered... Read more...
Now that NVIDIA has announced its GeForce RTX family of graphics cards, all that anyone can talk about these days is real-time ray-tracing. NVIDIA is billing it as a key selling point for the GeForce RTX family, and we can see why the company is so willing to unleash the feature on gamers. However, while gamers have been increasingly pushing their rigs to enjoy 4K gaming, future titles relying on NVIDIA RTX technology are currently running at 1080p. But given the footage that we've seen -- and that continues to leak out -- it could be worth the tradeoff if you like eye candy. Take for example this leaked alpha footage from Battlefield V. This footage goes beyond what we showed... Read more...
This week at Gamescom 2018, NVIDIA held a GeForce Gaming Celebration to unveil its new GeForce RTX 2080 and 2070 series graphics cards, based on its new Turing GPU architecture. The NVIDIA GPU that powers GeForce RTX cards ushers in a wealth of new technologies, enabled by its new processing engines. These new technologies include hardware-accelerated, real-time Ray Tracing and a new form of anti-aliasing called DLSS or Deep Learning Super Sampling, among a few others we can't talk about just yet. What’s interesting about DLSS is that it uses Turing’s Tensor cores to enable a deep learning-powered AI technique to dramatically improve image quality and remove jagged edge artifacts... Read more...
This has been a big week for NVIDIA, as it officially announced its GeForce RTX family on Monday that promises to bring real-time ray tracing (and all of the added realism that comes as a result) to the next-generation of video games. While we've talked a lot about the hardware that powers NVIDIA RTX real-time ray tracing, we'd like to give you a deeper look at what developers are presenting when it comes to games. In our GeForce RTX announcement article, we brought you footage from Shadow of the Tomb Raider, Battlefield V and Metro Exodus. Today, we have some live gameplay from Gamescom 2018 of both Battlefield V and MechWarrior 5 Mercenaries using... Read more...
We're roughly an hour away from NVIDIA's official launch of the GeForce RTX series of gaming graphics cards, however, the event has already been spoiled. As we've detailed in numerous articles over the past few days, nearly every spec has been revealed along with numerous third-party cards: NVIDIA GeForce RTX 2080 Ti Founders Edition Ray-Tracing Beast GPU Leaks With Dual Fans NVIDIA GeForce RTX 2070 Allegedly Sports 2304 CUDA Cores, 8GB GDDR6, $400-ish Price ASUS, EVGA, Zotac GeForce RTX Cards Leak With Dual And Triple Fan Goodness PNY GeForce RTX 2080 Ti Leak Confirms Beefy 4352 CUDA Cores, Preorder Pricing GeForce RTX 2080 And RTX 2080 Ti Extravaganza: More Cards From MSI, Palit And Gigabyte... Read more...
Prev 1 2 3 4 5 Next