ZOTAC GeForce GTX 1070 AMP! Extreme Review

Monolith’s surprisingly fun Orc-slaying title Middle Earth: Shadow of Mordor, delivers a ton of visual fidelity even at the lowest quality settings. So, to maximize the eye-candy on these high-end graphics cards, we ran the game’s Ultra quality benchmark routine at a couple of resolutions, topping out at 4K -- excuse us, 3840x2160 for the sticklers out there. All of the game's graphics-related options were enabled, along with FXAA and Camera Blur...

Middle Earth: Shadow of Mordor Performance
Glorious Orc-Slaying Vengeance

mordor
Middle-Earth: Shadow of Mordor

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Things are probably getting repetitive at this point, but the numbers are what they are. Once again the Zotac GeForce GTX 1070 AMP! Extreme Edition card trails the GTX 1080, but clearly outpaces the 1070, and remains firmly entrenched at the top of the charts.

Thief
DirectX 11 Gaming Performance
Square Enix set the tone for Thief by saying, "Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron’s Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Even the most cautious citizens and their best-guarded possessions are not safe from his reach." The Thief series has been popular for years, not only for its interesting story lines and unique gameplay, but because the games have consistently featured excellent graphics and imagery and leveraged bleeding edge technology, like AMD's Mantle API, for example.

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Thief

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We saw a similar performance trend in the Thief benchmark, but this time around the Zotac GeForce GTX 1070 AMP! Extreme Edition card's lead over the Founder's Edition GTX 1070 was a bit more pronounced.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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