By
Dave Altavilla
5/24/2001
It's seems odd to
classify the Quake 3 engine as "old". However,
its usefulness as a benchmark is just now beginning
to show its age. Although Quake 3 really
doesn't show off the capabilities and power of the
GeForce3, we realize most of you would be left with
an "empty" sort of feeling, if we were to omit this
benchmark standard. We also used it in our
over-clocking tests.
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Quake 3 Arena
Testing GF2U Vrs. GF3 |
It's all about fill rate... |
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At high resolutions,
where fill rate counts, the GeForce3 does pull away
handily from the GF2 Ultra. We then decided to
see what our
Visiontek sample was capable of with respect to
over-clocking.
|
Overclocking
The Visiontek GeForce3 |
Decent gains |
|
With 3.8ns DDR SDRAM on board, we were fairly impressed that we
were able to realize a stable 530MHz. memory clock
with no artifacts. We didn't do any long term
stress testing here however, so your results could
vary somewhat.
Anti-Ailiasing
Tests
Here the
GeForce3 shows us how it is done. 4X AA at
1024X768X32 is simply gorgeous and totally playable
at 50 fps. We would also challenge you to tell
the difference between Quincunx mode and 4X during
game play. At almost 70 fps, Quincunx is now
my favorite way to play.
Real
next generation gaming engines and real world
performance, next.
Aquanox, Dronez
and The Heat Meter
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