Benchmarks with Unreal Tournament 2004
|Epic's "Unreal" games have been wildly popular, ever since the original Unreal was released in the late '90s. Unreal, Unreal Tournament, and then Unreal Tournament 2003, rapidly became some of our favorites, for both benchmarking, and for killing a few hours when our schedules allowed it! Epic recently released the latest addition to the franchise, Unreal Tournament 2004. We used the demo version of the game to benchmark these cards at resolutions of 1024x768 and 1280x1024, without any anti-aliasing, followed by 4X AA and 8X anisotropic filtering.|
UT2004 showed a similar level of parity between the two X700 Pro video cards. At 1024x768, both cards posted very good playable frame rates. Even with 4X Anti-aliasing and 8X Anisotropic filtering enabled, each card was able to break the 60 FPS threshold. Once we increase the resolution, the various filtering methods became more of a challenge, but performance was still quite playable with no filtering enabled.