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Benchmarks / Comparisons With Wolfenstein: Enemy Territory |
Q3 Engine Based Freebie |
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Wolfenstein: ET
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We also ran through a batch of time demos with the OpenGL game Wolfenstein: Enemy Territory. Wolfenstein: ET is a free, standalone multiplayer game that is based on the excellent Return to Castle Wolfenstein that was released a few years back. It uses a heavily modified version of the Quake 3 engine, which makes it a very easy-to-use benchmarking tool. We created our own custom demo and used the built-in time demo feature to check each card's frame rate. The tests below were run at 1024x768 and again at 1280x1024 without any anti-aliasing or Anisotropic filtering and again with 8X Anisotropic filtering enabled. |
Please note that anti-aliasing cannot be enabled in OpenGL with the drivers that are currently available for the DeltaChrome S4. These two graphs represent benchmark results taken with anisotropic filtering disabled and with 8X Aniso enabled. The GeForce FX 5200 Ultra clearly dominated in the Wolfenstein: Enemy Territory benchmarks, besting even the eight-pipeline DeltaChrome S8 by sizable margins when no Aniso was used. With 8X Aniso enabled, the DeltaChrome S4 closed the gap somewhat, but the GeForce FX 5200 Ultra still led by about 10% - 12% at both resolutions.