S3's DeltaChrome S4 Pro

 

Overclocking the S3 DeltaChrome S4
Pushing The Limits

S3 provided us with a beta version of Entech's excellent PowerStrip video card tweaking utility that had preliminary support for the DeltaChrome architecture.  With this version of PowerStrip, we were able to experiment with overclocking the DeltaChrome S4.  Although the actual experience was quite frustrating, because this beta version of PowerStrip seemed to have trouble setting actual clock speeds, we had decent results...

As we mentioned earlier, the DeltaChrome S4 we tested had stock core and memory clock speeds of 300MHz / 300MHz (600MHz DDR), respectively.  Using the version of PowerStrip S3 provided, we slowly raised the core and memory clock speeds until we began to see visual artifacts on-screen during the benchmarks.  In the end, we were able to take the DeltaChrome S4 up from its default 300MHz core and 600MHz (DDR) memory clock speeds to maximums of 336MHz / 702MHz.  We then reran the 1280x1024 Comanche 4 (2XAA / 8X Aniso) and Wolfenstein: Enemy Territory (8X Aniso) benchmarks with the card overclocked to see how the increased clock speeds affected actual in-game performance.  While overclocked, we saw a respectable 7.8% increase in frame rate with Comanche 4, but the S4 was still only able to break the 10 FPS barrier.  The S4's performance in Wolfenstein jumped about 13.5%, however, and it was almost able to catch the GeForce FX 5200 Ultra.


Tags:  S3, Chrome, Delta, S4, rom, pro, AC
Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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