Paradigm SHIFT: MainGear's Unique Gaming Rig Tested

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Battlefield: Bad Company 2


Battlefield Bad Company 2

DirectX 11 Gaming Performance


Bad Company 2

Bad Company 2 is a wildly popular first person shooter that is the latest game in the Battlefield series. Gameplay is best summarized by the game's original working title:  If At First It Won't Explode, Find A Bigger Gun. The vast majority of the buildings, doors, and vehicles in BBC2 can (and emphatically will) blow apart, fall down, or disintegrate, often with no warning beyond the split-second shriek of incoming munitions fire.

This has a delightful impact on tactics and prevents players from hiding inside impervious rickety shacks to avoid 500lb bombs falling from the sky. Bad Company 2 technically supports DX11 but it's actually more of a DX10 title that uses DX11 to "soften all the dynamic shadows as well as to improve performance in general with a few smaller DX11 optimizations that we [EA] are using." We tested the game at 1900x1200 with 8xMSAA selected in-game and 16x AF.

 

 

Our actual benchmark is taken from the "Cold War" mission in which players are tasked with recovering a Russian military vehicle. The last segment of the mission has the player riding in the rear of the Russian truck fending off would-be attackers. Because this segment of the game takes place on a rail, it's an easy test to repeat across multiple cards and settings.


Origin Genesis: 1 or 2 x Radeon HD 5970, Maingear Shift: 2 x GeForce GTX 480


The Shift's dual GTX 480s still pull well ahead of the single Radeon 5970, but the combination of two HD 5970s in CrossFire is 50 percent faster than the GTX 480. None of the configurations have trouble running the game at any point; all three maintain smooth framerates across the board.


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