We fired up
Serious Sam - The Second Encounter and set the in game
drivers to OpenGL mode and maxed out the texture and detail
quality, to see how things would shape up for the GeForce4
Ti and MX. This sequel to the first Serious Sam
game uses next generation game engine enhancements from the
Croteam developers. Here are the results.
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Croteam's Serious Sam - The Second Encounter |
Time demo's with
the sequel to Serious Sam |
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Although
significantly more advanced and visually impressive than
Quake 3, Serious Sam is a "mature" game engine in OpenGL.
Here you see the cards are tightly bunched together in these
tests, with the exception of the GeForce4 Ti 4600.
Don't be alarmed by the fairly modest frame rates here.
This demo has a ton of action in it and we've have all the
eye candy turned up to maximum.
Next, we'll show
you the AA results here.
We ran all of
the above AA tests at a modest 1024X768 resolution, again
with maximum detail setting and 32 bit color. The
GeForce4 MX shows what a very competitive performer it can
be for a value card, besting the Radeon 8500 with the
exception of 4X mode. Quinxcunx by the way, looks
really nice with this game and a little goose to the
anisotropic filtering levels. The GeForce4 Ti 4600
pretty much sneezes at the other cards in this test,
commanding a 34 to 50% lead. This is simply amazing
performance and one can't help but be extremely impressed by
the capabilities of this card.
Max
Payne, Anisotropic Filtering Benchmarks, OVER-CLOCKING
and the conclusion
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