||If you're at all into enthusiast computing, the highly anticipated single player, FPS smash-hit Crysis, should require no introduction. Crytek's game engine visuals are easily the most impressive real-time 3D renderings we've seen on the computer screen to date. The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet. In short, for those of you that want to skip the technical jib-jab, Crysis is HOT. We ran the SP demo with all of the game's visual options set to 'High' to put a significant load on the graphics cards being tested.|
The quad-SLI test system showed some scaling in Crysis, and was the fastest system overall, but its victory over the next fastest system - powered by a pair of GeForce 8800 GTS 512 cards in SLI mode - wasn't dramatic. The Quad-SLI rig did, however, blow way past and of the Radeon CrossFireX configurations which didn't scale past three GPUs in this game.