NVIDIA GeForce GTX 580: A New Flagship Emerges


Just Cause 2
DX10.1 Gaming Performance


Just Cause 2

Just Cause 2 was released in March 2010, from developers Avalanche Studios and Eidos Interactive. The game makes use of the Avalanche Engine 2.0, an updated version of the similarly named original. It is set on the fictional island of Panau in southeast Asia, and you play the role of Rico Rodriquez. We benchmarked the graphics cards in this article using one of the built-in demo runs called The Concrete Jungle.  The test results shown here were run at various resolutions and settings. This game also supports a few CUDA-enabled features, but they were left disabled to keep the playing field level. 

With the sole exception being the overclocked GeForce GTX 480, no other single-GPU card comes close to the performance of the GeForce GTX 580 in the Just Cause 2 benchmark. The dual-GPU powered Radeon HD 5970 is markedly faster than the GTX 580 here, though.

6870 6850 5870 5850 5970  GTX 460  GTX 470  GTX 480 GTX 580
% Increase 89.7% 90.1% 67.4% 71% 26.7% 59.6% 50.1% 33% 20.8%

The GeForces seem to hit a wall at around the 61 FPS mark in JC2, when using SLI. We ensured that v-sync was disabled both in game and in the drivers, and tried different combinations of application control, etc., but didn't see the kind of performance boost we expected here. As such, the Radeon HD 6870 and 5870 CrossFire configurations are able to overtake the GTX 580 SLI rig.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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