NVIDIA GeForce GTX 465 Debut: EVGA, ZOTAC
Crysis v1.21
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If you're at all into enthusiast computing, the highly anticipated single player, FPS smash-hit Crysis, should require no introduction. Crytek's game engine produces some stunning visuals that are easily the most impressive real-time 3D renderings we've seen on the PC to date. The engine employs some of the latest techniques in 3D rendering like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and Depth-of-Field effects, as well as some of the most impressive use of Shader technology we've seen yet. In short, for those of you that want to skip the technical jib-jab, Crysis is a beast of a game. We ran the full game patched to v1.21 with all of its visual options set to 'Very High' to put a significant load on the graphics cards being tested A custom demo recorded on the Ice level was used throughout testing. |
According to our custom Crysis benchmark, the GeForce GTX 465 performs right about on par with the Radeon HD 5830. The GeForces were every so slightly faster at 1920x1200, but the 5830 finished right in between the two 465s at the higher resolution.