NVIDIA GeForce GTX 465 Debut: EVGA, ZOTAC

Over the last few days, we've have the opportunity to evaluate a couple of GeForce GTX 465 cards from EVGA and Zotac. Both of which are pictured below...

  

  
Zotac GeForce GTX 465

The Zotac GeForce GTX 465, save for its custom decals, is essentially a reference GeForce GTX 465. Its GPU, shader, and memory clocks are 607MHz, 1215MHz, and 802MHz (3208MHz data rate), respectively. The card features a 1GB GDDR5 frame buffer and requires two 6-pin PCI Express power connections (max TDP is 200W). The outputs on the GeForce GTX 465 are identical to the 470 and 480 (dual, dual-link DVIs and a mini HDMI) and it is a dual-slot design that looks identical to the GeForce GTX 470.

Zotac includes all of the usual suspects with their card like a user's manual and installation guide, a drivers CD, a case badge, a pair of dual-Molex to 6-pin power adapters, and a VGA to DVI adapter, along with an HDMI to mini-HDMI adapter.

  

  
EVGA GeForce GTX 465 Super-Clocked

EVGA's GeForce GTX 465 SuperClocked Edition looks just like Zotac's offering, except for its decals, of course. But under the hood, it's a little bit different in that its GPU core, shaders and memory are clocked somewhat higher. The EVGA GeForce GTX 465 SuperClocked has a 625MHz GPU clock, with 1250MHz shaders, and 1GB of GDDR5 memory running at 810MHz (3240MHz data rate). With its higher clocks, the EVGA GeForce GTX 465 SuperClocked Edition will obviously perform somewhat better than pure reference cards, but it will also cost a bit more too.

As for the GeForce GTX 465 SuperClocked Edition's bundle, EVGA includes a user's manual, case badge, and drive CD, in addition to a pair of dual-Molex to 6-pin power adapters, a VGA to DVI adapter, and a mini-HDMI to HDMI cable.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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