Next up, we have Lucas Arts,
Jedi Knight II benchmarks and then we kick into gear
with DirectX 8.1 testing with
MadOnion's 3DMark 2001SE.
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Benchmarks / Comparison - The Parhelia Vrs. ATi
and NVIDIA's Finest |
Jedi Knight II
Outcast and 3DMark 2001SE |
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Interestingly
enough, the Radeon 8500 and GeForce 4 Ti 4600 cards were
more CPU limited than anything else in this test, with
scores at 1024X768 and 1280X1024 resolutions coming in
almost identical. The Parhelia still shows its fill
rate limitation however, topped by almost by 50% in the higher
resolutions.
Here is where
things got even more bleak for the Parhelia. We
thoroughly expected that the Parhelia 512, with its Quad
Texturing units and 36 stage Shader Array, to really put
the hurt on the Radeon 8500 and even give the GeForce4 Ti
4600 a run for its money. However, even though
3DMark 2001SE (with the latest update patch installed)
certainly exercises the DirectX 8 compliant rendering
engines of the Parhelia 512, the card comes up short once again.
We can only equate this deficit to the Parhelia's
relatively low fill
rate and core speed.
Comanche 4, Shark Mark, Chameleon Mark and Winbench
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