When Matrox
took the wraps off their next generation GPU, last month,
HotHardware brought you a full showcase of the chip's
features, new capabilities and estimated performance
level. Clearly
Matrox
is targeting the Gaming/Enthusiast market with this
product and the competition could not be any more intense
than at this moment in time. Rivals, ATi and NVIDIA
are both in full ramp with very successful product
launches and drivers that have gone through several
iterations of maturity. The bar has been raised by
NVIDIA with High Resolution Anti-Aliasing at great frame
rates and by ATi recently, with
more
robust drivers offering better performance and
configurability for features like Anisotropic Filtering.
Add to that a few rumblings that next generation products
such as the ATi R250 and R300, as well as the NV30, are
not too far off on the horizon and you have the proverbial
"target rich" battle field. If Matrox thought things
were competitive back in the day of the Voodoo 5, then the
current climate ought to get the boys in Marketing all
spun up. Yep... it's downright ugly out there.
Or should we say beautiful?
From a
consumer / end user perspective, the 3D Graphics arena is
once again alive with competition in virtually all the
major markets, desktop and mobile. Let's face it,
besides the actual system processor itself, 3D Graphics
cards are sexy. They are easy to upgrade, offer
incremental performance enhancements, and bring new levels
of visual impact and detail to the computer screen.
You stare at those images they produce on your monitor,
most likely for hours on end during the week. It's
no wonder that folks seem to take in Graphic Card
technology with a passion.
Which brings
us to the Matrox perspective on next generation 3D
Graphics. Matrox's new Parhelia GPU has a slogan
behind it that is supposed to deliver the mission
statement of the product, High Fidelity Graphics. As
next generation game engines are capable of producing more
immersive and visually stunning images, the hardware that
processes those images, must also scale. No longer
is the game about frame rate alone. Remember when we
were all buzzing about T&L? Now it's about shaders,
mapping, AA and programmability. Stepping back into
this arena is not going to be easy but it seems as though
Matrox has the right idea targeting "High Fidelity".
The following
is a HotHardware look at the Matrox Parhelia 128MB AGP 3D
Graphics Card. Indeed, Matrox is back in the game.
Let's see how they play...
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Specifications and Features of Matrox Parhelia
128MB |
A quick run down |
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World's first 512-bit GPU
- 80 million transistors in 0.15 process
- 256-bit DDR memory interface
-
220MHz core clock
- 275MHz
DDR memory clock
(17.6GB/s of memory bandwidth)
- Up
to 20 GB/s memory bandwidth
- Up to 256MB DDR unified frame buffer
- 10-bit Gigacolor Technology
- 10-bit per channel RGB rendering and output
- Over one billion simultaneously displayed colors
- 10-bit precision for 2D, 3D, DVD and video
- 10-bit frame buffer mode for ARGB (2:10:10:10)
- 10-bit RAMDACs with full gamma correction
- 16x Fragment Antialiasing (FAA-16x)
- Quad Vertex Shader Array
- Four vertex shader units (DirectX 8.1 and beyond)
- Hardware Displacement Mapping
Multi-Display Technology
- DualHead
- HF Display Technology
- Fourth-generation DualHead
- Dual integrated 400MHz 10-bit RAMDACs
- Dual independent RGB outputs
- Up to 2048 x 1536 @ 32bpp on each RGB output
- Support for two digital TMDS transmitters
- Dual independent DVI outputs
- Up to 1920 x 1200 on each output **
- Single dual-link DVI output
- TripleHead Desktop
- Support for 3rd RGB output
- Three display desktop at up to 3840 x 1024 @ 32bpp
- Support for games rendered across three displays
- Ultra-wide field of view (FOV)
- Side displays for peripheral vision |
High Quality Desktop, 3D and DVD Output
- Ultra-crisp display quality at high frequencies
- PC Theater DVD Playback
- 10-bit DVD playback
- 10-bit advanced filtering and scaling
- 10-bit DVD output via TV encoder
Interface
- AGP host interface designed for up to AGP 4X
bandwidths
- AGP 8X Compatible
- AGP Fast Writes support
- 8-way parallel DMA streaming engine
- OpenGL 1.3 and DirectX 8.1 compliant 3D engine
Platforms
- X86, X86-64 and IA-64compatible
- AMD 3Dnow!
- Intel MMX, SSE & SSE2 optimized
- AGP 8X, 4X, 2X and 1X Compliance
(AGP 4X max throughput)
- PCI 2.2, AGP 2.0 and AGP 3.0
- PCI Bus Power Management 1.1
- ACPI
- DirectX 8.1, PS1.3, VS1.1, VS2.0
- OpenGL 1.3
- DirectX VA, VMR, WDM
Operating Systems
- Microsoft Windows
- Linux
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The above list
is an abridged version of the features and benefits
proposed by the Parhelia 512 architecture. We won't
go through the architecture again in detail here. If
you would like a refresher course,
please see our May '02 article, where we cover the
Parhelia in great detail. For sure, the Parhelia
packs in many new features not available on any current
generation 3D GPU on the market, including 16A FAA
(Fragmentation Anti-Aliasing), 10 bit Gigacolor, and
hardware assist for Displacement Mapping, a next
generation DirectX 9 rendering technique.
Another strong
suite for Matrox, with this product and over the years
with legacy product, is their Multi-Display technology
which now supports "TripleHead", or a three display
desktop, and "Surround Gaming". The Parhelia 128MB
card we were sent for testing, comes equipped with dual
independent DVI connectors and all the cabling you would
need to set up Surround Gaming on three displays, or drive
any combination of up to three displays, TV or VGA using
the DB15 connectors. True DVI output is limited to
two displays.
Spartan and
elegant, is how we would describe the Parhelia's board
design. The tiny BGA DDR SGRAM memory on the board,
is rated at 3.3ns. Beyond those and the GPU, the
rest of the board utilizes very small chip capacitors and
low profile chokes. The card itself is much
lower profile and smaller than a GeForce4 Ti card, about
the size of at Radeon 8500 but without all the large "can
type" capacitors. Unfortunately, the retail package
for the Parhelia is also fairly spartan with bundles
software to speak of beyond the driver CD, which does
include one demo of
Imperium
Galatica III and a Gigacolor plug in for Photoshop.
Since this product is primarily a Gaming / Enthusiast
card, it would have been nice to have a few showcase game
titles included.
The
Setup and Surround Gaming
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