We ran
a suite of benchmarks on the DH Pro at both it's
default and over-clocked speeds. Our tests
included MadOnion's
3D Mark 2000 v1.1 to test Direct 3D performance, MadOnion's
Video 2000 to test video quality and playback, and
MDK 2 and Quake 3 to test OpenGL performance. First
up is 3D Mark 2000... 3D
MARK 2000 v1.1
![](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7) We
had good luck overclocking this card, let's see
what kind of effect it had on it's Direct 3D
performance. ![](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Some
nice increases...especially at the higher
resolutions. Time for Video 2000... VIDEO
2000
![](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7) Again
some decent numbers. Video and DVD playback is not
a week point for the DH Pro. I'm
sure all of you are interested in some
"in-game" numbers, so to test the DH
Pro's OpenGL prowess we ran MDK2's built-in
timedemo at 16 and 32-Bit color depths, at both
it's default and over-clocked speeds. MDK
2
![](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7) I'd
bet that while over-clocked we see nice
performance increases at higher-resolutions... ![](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Ah
Ha! Told ya! I'd almost say that at
1280x1024x32 MDK2 was perfectly playable, but I'm
a 60FPS+ kind of guy. Your opinion may differ
on this but either way these are decent frame
rates. Let's see what kind of numbers we
see with Quake 3 Arena.
More
Over-clocking, Quake 3 and The Rating
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