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Gaming Benchmarks: Far Cry 2 and Lost Planet 2

And now begins the round of gaming benchmarks. First up is Far Cry 2 and Lost Planet 2.

FarCry 2
DX10 Gaming Performance

Like the original, FarCry 2 was one of the more visually impressive games to be released on the PC. Courtesy of the Dunia game engine developed by Ubisoft, FarCry 2's game-play is enhanced by advanced environment physics, destructible terrain, high resolution textures, complex shaders, realistic dynamic lighting, and motion-captured animations. We benchmarked the graphics cards in this article with a fully patched version of FarCry 2, using one of the built-in demo runs recorded in the Ranch Map.



The Revolt beat up the competition pretty solidly at the two higher resolutions, though it was somewhat CPU limited at 1024. However, that’s a bit of an anomaly, as you’ll continue to see throughout most of the rest of our gaming tests, and in any case, 159.55 FPS is so far beyond playable framerates that it doesn’t really even matter all that much.

Lost Planet 2
DX11 Gaming Experience

A follow-up to Capcom’s Lost Planet : Extreme Condition, Lost Planet 2 is a third person shooter that takes place again on E.D.N. III ten years after the story line of the first title. We ran the game’s DX11 mode which makes heavy use of DX11 Tessellation and Displacement mapping and soft shadows. There are also areas of the game that make use of DX11 DirectCompute for things like wave simulation in areas with water. This is one game engine that looks significantly different in DX11 mode when you compare certain environmental elements and character rendering in its DX9 mode versus DX11. We used the Test B option built into the benchmark tool and with all graphics options set to their High Quality values.



Lost Planet 2 is the first DirectX 11 game in our spate of tests, and the Revolt proves itself as the top dog here, even though the Bolt is a close second.
 
Tags:  SFF, Gaming, IBuyPower, Revolt

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