HTC Vive VR Kit Review: Experiences And Performance

There is a good amount of content available for the HTC Vive already via Steam VR. As of today, there are over 30 titles available that cover everything from VR tennis to a surgeon simulator, and anything in between. The applications are accessible in a few different ways.

After completing the setup, Steam VR is available as a new content category in your Steam library. That content category is accessible from within the main Steam client or from within the Vive’s main menu when you’re inside the headset.

vive app 1

There is also a Vive PC Client that gets installed on your system, which will list the applications that have been installed. The applications listed in the Vive client are what’s visible inside the headset when you access the main menu using the wireless controllers.

Launching a game or application from the Vive PC Client launches Steam / Steam VR, along with an on-screen preview of what's visible inside the headset. You’ll typically be prompted to put on your headset if you launch an application from here.

vive app 2

By default, the Vive PC Client launches with Windows and sticks an icon in your system tray. The application is small and unobtrusive, but if you’d like to disable it, the options to do so are available on the settings Tab. Changing the language is also an option on the tab, as is pairing the client to your smartphone. When a phone is paired to the Vive, you can receive notifications within a VR environment, so you’re not compelled to remove the headset when your phone is a buzzin'.

htc vive vr store

To peruse through your library when inside the Vive, you simply hit the menu button on a controller and navigate through the list to select an app to run. It’s fairly intuitive and easy to do once you get the hang of using the controllers, which shouldn't take long at all. Though they look kind of funky, the way the controllers behave and the positioning of the buttons is rather intuitive -- the learning curve was minimal.

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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