Gigabyte GeForce GTX 960 G1 Gaming: Killer 1080P Gaming

We spent a little bit of time overclocking the Gigabyte GeForce GTX 960 G1 Gaming to see what kind of additional frequency headroom its GPU had left under the hood. For these tests, we used Gigabyte's own OC Guru II tweaking utility, which is designed to work with a vast array of graphics cards.

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OC Guru II Tweaking Utility

Overclocking a Maxwell-based GeForce GTX series graphics card requires a bit more tweaking then previous-gen products, due to all of the new options available and the complexities associated with GPU Boost. Sometimes, you’ll find that increasing a particular target or frequency may appear to function properly, when in fact performance decreases due to errors or throttling. You may also find that the actual GPU Boost clock may travel above or below the designated offset value when the power and/or temperature targets are also increased, thermals and power permitting.

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OC Guru II GPU Health Data

To push the GTX 960's clock much higher than stock, we increased the power and temperature targets, respectively, and also increased the GPU and Memory clock offsets by 161MHz and 91MHz, respectively and re-ran a few tests. Ultimately, the Gigabyte GeForce GTX 960 G1 Gaming proved to be a potent overclocker.

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oc2

When all was said and done, our card overclocked to over 1465MHz, with 3.6GHz memory. We re-ran a couple of benchmarks and saw some nice gains. Performance in Thief increased a bit, but 3DMark showed an almost 400 point gain in the overall score and the GPU score jumped up by 462 points, or roughly 6%.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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