In the following benchmark we're specifically pitting Intel's integrated
graphics in the Broadwell CPU against similar solutions from AMD APUs. The HD 5500 graphics in the core i7-5500U aren't exactly Iris Pro level, so we're comparing it to the Intel HD
6000 and Iris Pro Graphics 5200 as well as the most recent Kaveri APU offering from AMD with AMD's GCN
(Graphics Core Next) GPU architecture. Traditionally, Intel has been
at a marked deficit versus AMD when it comes to graphics horsepower.
3DMark Fire Strike
has two benchmark modes: Normal mode runs at 1920x1080, while Extreme
mode targets 2560x1440. GPU target frame buffer utilization for normal
mode is 1GB and the benchmark uses tessellation, ambient occlusion,
volume illumination, and a medium-quality depth of field filter. The
more taxing Extreme mode targets 1.5GB of frame buffer memory and
increases detail levels across the board. For the following tests, we
ran the benchmark in Normal mode since we were testing integrated
graphics solutions and not high-end discrete GPUs. There's simply no way these little rigs would ever be used for Extreme gaming.
Futuremark 3DMark Fire Strike
Synthetic DirectX Gaming
Ouch - that's all we can say. The HD 5500 graphics integrated into this Broadwell chip did not fare well in this graphics benchmark, to put it lightly. Clearly this is not designed to be a gaming machine, though we're sure it could handle extremely light gaming and casual games. Generally speaking, these ULV Broadwell chips are not the best for gaming or any type of heavy workload.