For our next set of tests, we moved on to some in-game benchmarking with ET Quake Wars and Crysis. When testing processors and motherboards in these games, we drop the resolution to 800x600 and reduce all of the in-game graphical options to their minimum values to isolate CPU and memory performance as much as possible. However, any in-game effects, which control the level of detail for the games' physics engines and particle systems, are left at their maximum values, since these actually do place some load on the CPU rather than GPU.
These two benchmarks, by all rights, should show the same performance progressions we saw in the 3DMark06 and 3DMark Vantage tests and as you can see, they do correlate pretty well. Again, all of our X58-based boards, along with the EVGA X58 3X SLI, are tightly coupled performance-wise. This time the EVGA X58 3X SLI edges out even the Asus P6T and there is a much larger variance between the Core i7 and the Core 2 Quad systems we tested.