EVGA Bigfoot Networks Killer Xeno Pro Review

 

We also spent some time experimenting with the Xeno Pro in normal day to day computing situations, copying files to and from a NAS server, downloading torrents, and of course gaming--but this time without FRAPS running. In addition to some hard benchmark data we also wanted to get a feel for how the Xeno Pro worked, and whether or not it enhanced or detracted from our experience in any way.

Bigfoot Networks Killer Xeno Pro NIC: Performance
Real-World Desktop Performance

Unfortunately for the Xeno Pro, network transfers proved to be a real problem. Whereas the integrated Realtek NIC was able to copy a large 4.3GB ISO from our NAS server at about 79MB/s the Xeno Pro peaked at a little over 9MB/s.

We spoke with Bigfoot about the slow transfer speeds and were told that since the card is optimized for latency and not throughput, and that most users won't have broadband connections faster than 10Mb/s, that this is the kind of network transfer performance to expect from the Xeno Pro currently. We also spoke to EVGA about this issue briefly and were given the impression that there may be some driver tuning that could change this situation, but we don't have any solid information on any updates just yet. Regardless, at this point, tuning bandwidth control or toggling game mode on or off via the Xeno Pro's current drivers doesn't improve network transfer speed very much (our scores were taken with bandwidth control off in application compatibility mode). Whether that statement is true in the future remains to be seen.

Gaming Impressions: The benchmark data on the previous page shows that the Xeno Pro does in fact improve gaming performance. But is the difference perceptible? We're going to answer that questions with a tentative yes. Having used the card for a few weeks during our normal routine, we would say on-line gaming was better overall, with fewer dropped connections and more stable pings during long gaming sessions.

The Xeno Pro also shined in less than ideal conditions. For example, if we played Left 4 Dead while streaming music and downloading a file simultaneously, the Xeno Pro was much better able to handle the load than the integrated NIC. The game was still perfectly playable on the Xeno, but the integrated NIC's performance in-game vacillated wildly, which detracted from the experience.


Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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