Items tagged with Xeno

Bigfoot Networks generated quite a bit of buzz back in 2006 when the company launched the original Killer NIC M1. As many of you probably remember, the original Killer NIC was / is a PCI-based device that featured an on-board network processor, or NPU, that was supposedly able to lower in-game ping times and free up CPU resources, which in... Read more...
Bigfoot Networks generated quite a bit of buzz back in 2006 when the company launched the original Killer NIC M1. As many of you probably remember, the original Killer NIC was / is a PCI-based device that featured an on-board network processor, or NPU, that was supposedly able to lower in-game ping times and free up CPU resources, which in... Read more...
Back in March, BigFoot Networks announced plans to release PCI Express-based versions of their Killer NIC, dubbed the Killer Xeno Pro and Killer Xeno Ultra. In addition to all of the features offered by the original Killer NIC, the new Killer Xeno versions were to come with more on-board memory, an upgraded network processing unit (NPU), and... Read more...
Beyond3D has posted confirmation that ATI's next generation GPU will be based off of technology currently found in the Xbox 360's XENOS GPU. Without question, this seems to guarantee a unified shader architecture which will arrive just in time to match with DirectX10's support for such an architecture. With the efforts already made to go down... Read more...
Good afternoon all! The news has been flowing in at a steady clip today, so we've got a decent amount of the good stuff to get posted. Our colleagues over at Beyond3D have an interesting article posted outlining ATI's Xenos GPU, which will be found in the XBox 360 and the [H] has posted their first full-system review. Here are some links and... Read more...