| Half Life 2: Episode 2|
| DirectX Gaming Performance|
With its updated game engine, gorgeous visuals, and intelligent weapon and level design, Half Life 2 has become just as popular as its predecessor, the original Half-Life. With Episode 2, you’ll get a number of visual enhancements, such as better-looking transparent texture anti-aliasing. We ran this benchmark at 1,920 x 1,200 with 4X anti-aliasing and 16X anisotropic filtering enabled concurrently. We also enabled color correction and HDR rendering. To benchmark the cards in this test, we used a custom recorded timedemo file.
Our custome Half Life 2 : EP2 demo shows itself to be affected by both available CPU and GPU resources. Though the Digital Storm system can't quite keep pace with the dual Radeon cards in the Velocity Micro system (Valve's Half Life engine has always favored AMD GPUs somewhat and shows good multi-GPU scaling), it does outpace the GeForce GTX 280 reference system with a 3.2GHz Core 2 platform feeding its pixels.