Colorful iGame GeForce RTX 3060 Ti Vulcan OC-V Review: Tricked-Out

iGame GeForce RTX 3060 Ti Vulcan OC-V: Unigine, UL And VR Benchmarks

How We Configured Our Test Systems: We tested the graphics cards represented in this article on a MSI X570 Godlike motherboard, equipped with a Ryzen 9 5950X and 16GB of G.SKILL DDR4 RAM clocked at 3,200MHz. The first thing we did when configuring the test system was enter the UEFI and set all values to their "high performance" defaults, then we disabled any integrated peripherals that wouldn't be put to use. The memory's clock was dialed in to its optimal performance settings using its XMP profile and the solid state drive was then formatted and Windows 10 Professional x64 was installed and fully updated. When the Windows installation was complete, we installed all of the drivers, games, applications and benchmark tools necessary to complete our tests. For all of the standard tests, the Radeon RX 6000 series cards were tested using their "Balanced" performance profile. "Rage" mode was enabled for a sampling of tests present in the overclocking section of this article, however. The new Radeons were also tested with and without Smart Access Memory enabled, in an attempt to paint the most complete picture of performance.

colorful igame 3060 ti geforce

HotHardware's Test System
Ryzen 9 Powered
Hardware Used:
AMD Ryzen 9 5950X
(3.4GHz - 4.9GHz, 16-Core)

MSI X570 Godlike (AMD X570 Chipset)
16GB G.SKILL DDR4-3200

Samsung SSD 970 EVO
Integrated Audio
Integrated Network

Colorful iGame GeForce RTX 3060 Ti Vulkan OC-V
MSI GeForce RTX 3060 Ti
NVIDIA GeForce RTX 3060 Ti FE
NVIDIA GeForce RTX 3070 FE
NVIDIA GeForce RTX 2080 Ti FE
NVIDIA GeForce RTX 2080 Super
AMD Radeon RX 6800
AMD Radeon RX 5700 XT
Relevant Software:
Windows 10 Pro x64 (v2004)
AMD Radeon Software v20.8.3
NVIDIA GeForce Drivers v457.30

Benchmarks Used:
3DMark (Time Spy, Fire Strike, Port Royal, DXR)
Unigine Superposition
Crytek Neon Noir
Metro Exodus
Red Dead Redemption 2
Gears Tactics
F1 2020
FarCry: New Dawn

Unigine Superposition
Pseudo-DirectX / OpenGL Gaming
Superposition is the latest benchmark from Unigine, powered by the UNIGINE 2 Engine. It offers an array of benchmark modes, targeting gaming workloads as well as VR, with both DirectX and OpenGL code paths. There is an extreme hardware stability test built-in as well. Unigine Superposition uses the developer’s unique SSRTGI (Screen-Space Ray-Traced Global Illumination) dynamic lighting technology, along with high quality textures and models, to produce some stunning visuals. We ran Superposition in two modes using the DirectX code path – 1080p Extreme and VR Future -- to compare the performance of all of the graphics cards featured here.

unigine superposition
Unigine Superposition

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unigine 2 colorful rtx 3060 ti

Unigine Superposition's 1080P Extreme test had the iGame GeForce RTX 3060 Ti Vulcan OC-V outpacing the MSI card and NVIDIA's own Founders Edition, but higher-end cards like the Radeon RX 6800 and RTX 3070 remained well out in front.

unigine 3 colorful rtx 3060 ti

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unigine 5 colorful rtx 3060 ti

Superposition's VR Future benchmark tells the same story as the 1080P Extreme above, though in this benchmark the Radeon RX 6800 jumps out into the pole position.

Testing Rift And Vive Readiness
UL's VRMark is designed to test a PC’s readiness for the HTC Vive and Oculus Rift virtual reality headsets. The benchmark does not, however, require that one of the headsets is attached to the PC to run and it uses an in-house graphics engine and content to ensure comparable results between different platforms. We ran the "Blue Room" VRMark test at defaults settings here, which is currently the most taxing test offered by the tool.

vr mark thumb
Futuremark VRMark

vrmark 1 colorful rtx 3060 ti

vrmark 2 colorful rtx 3060 ti

Our results with VRMark show the iGame GeForce RTX 3060 Ti Vulcan OC-V edging out the MSI card once again and clearly outrunning the RTX 3060 Ti FE, but here the GeForce RTX 2080 Super has an edge.

UL 3DMark Time Spy
Direct X 12 Performance
3DMark Time Spy is a synthetic DirectX benchmark test from UL. It features a DirectX 12 engine built from the ground up to support bleeding-edge features like asynchronous compute, explicit multi-adapter, and multithreading. Time Spy is designed to test the DX12 performance of the latest graphics cards using a variety of techniques and varied visual sequences. This benchmark was developed with input from AMD, Intel, Microsoft, NVIDIA, and the other members of the UL Benchmark Development Program, to showcase the performance and visual potential of graphics cards and other system resources driven by close-to-the-metal, low-overhead APIs.

time spy
3DMark Time Spy

3dmark 1 colorful rtx 3060 ti

3dmark 2 colorful rtx 3060 ti

We saw more of the same in the DX12-based 3DMark Tme Spy benchmark. Here, the iGame GeForce RTX 3060 Ti Vulcan OC-V is the fastest of the RTX 3060 Ti cards and it trails only the higher-end offerings.

UL 3DMark Fire Strike
Synthetic DirectX Gaming
3DMark Fire Strike has multiple benchmark modes: Normal mode runs at 1920x1080, Extreme mode targets 2560x1440, and Ultra mode runs at a 4K resolution. GPU target frame buffer utilization for normal mode is 1GB and the benchmark uses tessellation, ambient occlusion, volume illumination, and a medium-quality depth of field filter. The more taxing Extreme mode targets 1.5GB of frame buffer memory and increases detail levels across the board. Ultra mode is explicitly designed for high-end and CrossFire / SLI systems and cranks up the quality even further. GT 1 focuses on geometry and illumination, with over 100 shadow casting spot lights, 140 non-shadow casting point lights, and 3.9 million vertices calculated for tessellation per frame. GT2 emphasizes particles and GPU simulations.

3d mark fire strike
3DMark Fire Strike

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fire strike 2 colorful rtx 3060 ti

The performance trend in the DX11 3DMark Fire Strike test mirrors the DX12 Time Spy test. The iGame GeForce RTX 3060 Ti Vulcan OC-V slots in behind the RTX 2080 Ti, but well ahead of the 2080 Super. 

UL 3DMark Port Royal
DXR Ray Tracing Benchmark
Port Royal was released earlier this year as an update to UL’s popular 3DMark suite. It is designed to test real-time ray tracing performance of graphics cards that support Microsoft DirectX Raytracing, or DXR. Although DXR is technically compatible with all DX12-class GPUs, the graphics card must have drivers that enable DXR.
3mark port royal dxr
3DMark Port Royal

port 1 colorful rtx 3060 ti

port 2 colorful rtx 3060 ti

3DMark's Port Royal benchmark was in-line with all of our other tests thus far. The iGame GeForce RTX 3060 Ti Vulcan OC-V finishes ahead of the other 3060 Ti cards yet again, but can't quit keep pace with the higher-end cards.

We also experimented with the DirectX Ray Tracing Feature test, which was recently released as an update to 3DMark...

dxr 1 colorful rtx 3060 ti

The DXR Feature test hammers the Radeon RX 6800, which end us dropping down below the GeForce RTX 3060 Ti cards. The iGame GeForce RTX 3060 Ti Vulcan OC-V continues to edge out the MSI card, but even with its higher clocks and beefy power configuration, the 3070 remains well ahead.

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