X3: Reunion Demo
|Many of today's popular benchmarks are based on First Person Shooters (FPS), so in an effort to mix things up a bit, we have some performance data recorded using Egosoft's X3: Reunion demo. The X3 game engine makes use of DirectX 9.0 class pixel shader and lighting effecting to produce the images in the game world. Egosoft recommends a 1.7GHz or higher speed CPU be used with the game in conjunction with at least 512MB of RAM and a video card with at least a 128MB frame buffer. Gameplay is somewhat reminiscent of Origin's Privateer / Wing Commander games, which is a welcome break from the myriad of shooters on the market today.|
The top performer here when AA and AF are disabled is the EN7800GT TOP Silent card, but the X1800 XL wins the crown by about two frames per second with 4X AA / 8X AF at both resolutions. It's interesting that even an overclocked 7800 GT can't hang with an X1800 XL when the eye candy is cranked up.