AMD A6-3650 Llano APU Performance Review

Performance Summary: Due to its lower operating frequencies, for both its CPU and GPU components, and its fewer number of active Radeon cores, the AMD A6-3650 performs a few notches below its A8-series counterpart across our entire battery of benchmarks. In comparison the Intel’s Sandy-Bridge based parts, the A6-3650 is typically outperformed by the dual-core Core i3-2120, let alone the quad-core i7, in terms of x86 performance, but the A6-3650’s graphics performance is far superior. In some graphics heavy workloads, like 3D gaming, the A6-3650’s integrated Radeon HD 6530 outpaced Intel’s integrated HD graphics by over 50%.

 


AMD Llano Die Shot...

 

The AMD A6-3650 APU is currently available for about $119 on-line. For what is a relatively small investment for a low-power quad-core processor, the A6-3650 offers decent x86 performance with a good performing DX-11 class graphic processor. Pair a chip like this with a low-priced A75 chipset-based motherboard and a nice 8GB memory kit and you’ve got yourself an inexpensive foundation for a casual gaming, home theater, or general purpose PC, for under $250. There’s a lot of value in a Llano-based system currently, but looking back at the numbers it’s clear there is significantly more performance to be had with a modest additional investment in something like a Core i3 with a discrete mid-range discrete GPU.

If you’re looking to build a full-featured, low-power, affordable rig with a DX11-compatible Radeon, though, building around AMD's Llano definitely has some merit. The platform’s low power consumption and graphics capabilities make it a good fit for quiet computing or HTPC applications and overall performance should be “good enough” for a large percentage of users.

  • Low Power
  • Affordable
  • Dual-Graphics Support
  • Integrated DX11 GPU Core

  • x86 Performance Well Below Intel
  • More Performance Available For Minimal Additional Investment

Marco Chiappetta

Marco Chiappetta

Marco's interest in computing and technology dates all the way back to his early childhood. Even before being exposed to the Commodore P.E.T. and later the Commodore 64 in the early ‘80s, he was interested in electricity and electronics, and he still has the modded AFX cars and shop-worn soldering irons to prove it. Once he got his hands on his own Commodore 64, however, computing became Marco's passion. Throughout his academic and professional lives, Marco has worked with virtually every major platform from the TRS-80 and Amiga, to today's high end, multi-core servers. Over the years, he has worked in many fields related to technology and computing, including system design, assembly and sales, professional quality assurance testing, and technical writing. In addition to being the Managing Editor here at HotHardware for close to 15 years, Marco is also a freelance writer whose work has been published in a number of PC and technology related print publications and he is a regular fixture on HotHardware’s own Two and a Half Geeks webcast. - Contact: marco(at)hothardware(dot)com

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