
The two GeForce cards are very
close in all of the tests, off by maybe a frame, while the
Radeon is clearly lagging behind. Without any optimizations,
it is safe to say that any of the Geforce 4 Titanium cards
is up the challenge when playing DirectX based games.

Once again, we see roughly the
same breakdown, until we reach 1600x1200, where the Ti4200
and Radeon really took a performance hit. The Ti4600 from
Abit only lost 2 frames per second when changing from
1024x768 to 1600x1200, showing off the sheer power of this
card.
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MadOnion 3D Mark 2001 SE |
Synthetic DirectX
8 Action |
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Next up we wanted to use
MadOnion?s 3DMark 2001 for some DirectX testing. 3DMark 2001
uses advanced pixel and vertex shaders, as well as
bump-mapping, to test a card's performance and capabilities.
We ran all 21 tests, which really puts a hurt on the GPU,
and recorded the scores at the end. While this isn?t exactly
a ?real-life? score, it still provides a good way to measure
up the card?s performance against another.

I don?t
think we have any surprises here. The GF4 Ti 4600
outmatches its little brother by 5%, and the Radeon by over
15%. It seems that the Ti 4600 is the champ in both OpenGL
and DirectX testing. What can we expect when we start using
some Anti-Aliasing samples?
Anti-Aliasing
Tests:


Surprised? No, I didn?t think
so. The Ti 4600 continues to lead the pack, and is the only
card to complete all the tasks we set for it. In fact, the
Ti 4200 could only complete one of the 3dMark benchmark
tests at 1024x768, and would error when we tried to go any
higher. While the Ti4600 easily outperforms both of these
cards, it should be mentioned that they both cost less than
half the price of the Ti 4600.
Overclocking
and The Rating
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