Items tagged with VR

Planetariums are so 2015. Framestore has created the world’s first VR field trip to Mars in a school bus powered by Unreal Engine 4. Ms. Frizzle ain’t got nothing on Framestore. Gary Marshall, Framestore Senior Developer, remarked... Read more...
In the gaming industry, it's not uncommon to hear about cases where one developer clips code from another. We've even seen it happen on Steam's Greenlight service, where some smaller developers churn out a quick game and "borrow" assets... Read more...
We reported earlier this year on Daydream, a new Google solution for virtual reality. It's in effect set to become Google Cardboard's replacement, and requires Android 7.0 'Nougat' to use. If all of the required specs are met, then Google... Read more...
Here's a bit of good news for budding filmmakers who want to create virtual reality experiences. Nokia just slashed $15,000 off the price of its funky looking Ozo, the first VR camera system specifically designed for professional... Read more...
This morning’s opening keynote at the annual Intel Developers Forum was rather eventful. In addition to unveiling the Project Alloy merged reality headset, the Project Aero Drone platform, and a number of maker-oriented devices, Intel also... Read more...
After a brief musical number featuring virtual instruments powered by Intel Curie and RealSense technologies, Intel CEO Bryan Krzanich took to the stage at the Moscone Center in San Francisco to kick off this year’s Intel Developers Forum... Read more...
Apple CEO Tim Cook recently celebrated his five-year anniversary as CEO and the one billionth iPhone sold. Cook argues that his job, however, is not always a bucket of lollipops and rainbows. The self-proclaimed “lonely” CEO recently sat... Read more...
One of the most popular games of all time is gaining support for one of the most popular virtual reality headsets of the day. We're of course talking about Minecraft and Oculus Rift, the pairing of which was scheduled to take place in a... Read more...
If you are interested in creating 360° VR content, then perk up your ears. GoPro’s Six Camera Omni will be available for sale on August 17th for $5,000 USD.  The Omni is a six-camera rig that relies upon pixel-level synchronization... Read more...
Valve has been no stranger to sharing some of its home-brewed technologies, and now that's being extended to VR, a market that the company is very serious about. The company has just decided to release its 3D tracking technology to anyone... Read more...
A new teardown and piece by piece analysis of the bits involved in making the Oculus Rift VR headset reveals a "complex mechanical design" and relatively low cost of parts adding up to just over $206, hundreds less than the $599 the... Read more...
So you went out and purchased yourself a fancy virtual reality headset, now you just need to load up on content, is that it?. As luck would have it, Valve is hosting a VR Weekend Sale on Steam, its digital distribution platform for games... Read more...
Doing virtually reality (VR) well is very hard. It requires significant compute resources to render immersive VR worlds with the kind of fidelity, latency, and framerates necessary for users to feel truly connected. Whereas a typical PC... Read more...
The U.S. Government doesn’t take too kindly to software piracy. The Federal Bureau of Investigation (FBI) especially takes issue with pirates, writing on its site: Intellectual property theft involves robbing people or companies of... Read more...
While there are a number of different VR solutions on the market today, the main competition really boils down to Oculus, with its Rift, and HTC, with its Vive. As we now learn, there could have very well been a third competitor in this... Read more...
One of the biggest complaints about VR in general is that it only works with VR-related creations. Google is working on changing that perception -- the company is attempting to add a fully immersive browsing experience to Chrome. This... Read more...
Nintendo is hoping to make a splash in the game console market with its forthcoming NX system, one that can generate the kind of the reception the original Wii did rather than the Wii U, but just how big of a splash is anyone's guess at... Read more...
HTC has major plans for the VR industry. The company announced that it has created a wholly-owned subsidiary, HTC Vive Tech Corporation, and that it is leading the development of the VR Venture Capital Alliance. All of these plans were... Read more...
We're finally starting to see the world of virtual reality unfold to an eager and (so far) receptive audience. While most of the attention to this point has been on gaming, the technology itself is the most interesting part, especially... Read more...
We've been hearing for quite some time now that virtual reality is the next big thing in gaming, and companies are just saying it, they're actively preparing for such a future. Take Valve for instance. Even though Valve is operating the... Read more...
Samsung, Microsoft, and Sony have all jumped on the VR bandwagon. So where is Nintendo? Nintendo of America CEO Reggie Fils-Aime is a little reluctant to jump into the VR market. He stated that the company will not adopt VR until it can be... Read more...
We learned last week that Sony is planning to release an updated PlayStation 4 console, one with much greater capabilities than the original. While specifics are being kept mum until later, Sony's confirmation of the 'PS 4.5' spurred... Read more...
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