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S.T.A.L.K.E.R. Call of Pripyat - DX11

S. T. A. L. K. E. R. - Call of Pripyat
DX11 Gaming Performance


S.T.A.L.K.E.R.

Call of Pripyat is the third game in the STALKER series and throws in DX11 to the mix. This benchmark is based on one of the locations found within the latest game. Testing includes four stages and utilizes various weather conditions, as well as different time of day settings. It offers a number of presets and options, including multiple versions of DirectX, resolutions, antialiasing, etc. SunShafts represents the most graphically challenging stage available. We conducted our testing with DX11 enabled, 2560 x 1600 resolution, and 4x anti-aliasing, and ultra settings.

STALKER is the first game in our test suite to go against the grain. Both GTX 480 videocards beat the HD 5970 by a surprisingly large margin. The GeForce GTX 480's strong suit is DX11 with tessellation, which shows in this benchmark.


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